

The most common CPU is the TMP68HC000 manufactured by Toshiba. Although the original 68000 CPU was designed by Motorola, there are many clones of this CPU found in the Neo Geo hardware.Main Processor: Motorola 68000 running at 12 MHz.The Neo Geo CD had standard A/V outs, as well as a multi port for RGB video.
AERO FIGHTER 2 NEO GEO CD ROM UPGRADE
Reviewing the Neo Geo CD in late 1995, Next Generation noted SNK's reputation for fun games but argued that their failure to upgrade the Neo Geo system with 3D capabilities would keep them from producing any truly "cutting edge" games, and limit the console to the same small cult following as the Neo Geo AES system although with less expensive games. You can see that the screen on the right is a load screen." Īpproximately one month after launch, SNK reported that they had sold the Neo Geo CD's entire initial shipment of 50,000 units. The prototype of the machine that they showed was single speed, and the load time was 14-28 seconds between rounds. Reception Ĭriticism of the system's generally long loading times began even before launch a report in Electronic Gaming Monthly on the Neo Geo CD's unveiling noted, "At the show, they were showing a demo of Fatal Fury 2. In response to reader inquiries about Neo Geo CD software, GamePro reported in an issue cover dated May 1997 that SNK had quietly discontinued the console by this time. The system's technical specs are identical to the previous models except that it includes a double-speed CD-ROM drive. However, its faster loading times, lack of a " region lock", and the fact that it could play older CD software, made it a popular import item for enthusiasts in both Europe and North America. The CDZ was only officially sold in Japan during its production.

Their Japanese division had produced an excess number of single speed units and found that modifying these units to double speed was more expensive than they had initially thought, so SNK opted to sell them as they were, postponing production of a double speed model until they had sold off the stock of single speed units. However, the system missed its planned North American launch date of October 1995, and while SNK declined to give a specific reason for the delay, in their announcement of the new January 1996 launch date they stated that they had decided against using a double speed drive. In response to criticism of the Neo Geo CD's long load times, SNK planned to produce a model with a double speed CD-ROM drive for North America, compared to the single speed drive of the Japanese and European models. The Neo Geo CD had met with limited success due to it being plagued with slow loading times that could vary from 30 to 60 seconds between loads, depending on the game.

The CDZ was released on Decem as the Japanese market replacement for SNK's previous efforts (the "front loader" and the "top loader"). The front-loading version is the original console design, with the top-loading version having been developed shortly before the Neo Geo CD launch as a scaled-down, cheaper alternative model.
